Many, many years ago I had an idea for a Ritual Archetype based around the Final Fantasy franchise for the character Ryu Azura to use as a mid season deck upgrade in a YGO 5Ds Fanfiction that's many, many years dead. I think I may have posted some snippits of this "Eidolon" deck on here but otherwise never really did much with it. Anyway their original name were the Eidolons and well that name is sort of being used by the Invoked so when I heard about them it made be want to revisit these guys in case they end up being included in any potential VRAINS Fanfictions.
That and you guys know how much I like trying to come up with card designs. That being said the "Eidolons" are back but have now taken on the name of "Espers", which is the name given to Summoned Monsters in both Final Fantasy VI and Final Fantasy XII with the former being the best in the franchise (fight me) and the latter set to get a HD Remaster release next month which means we get to hear the glorious "Esper Battle" once again;
I hope to make monsters as glorious as this theme.
What are the Espers?
The Espers are an Archetype based around efficient Ritual Summoning in the same vein as Gishki and Nekroz. Thus they employ similar tactics of using search effects to get the Ritual Spells, Monsters and have the ability to Ritual Summon without taking heavy losses in advantage. The theme also has some common traits among its cards;
-The Ritual Monsters can discard themselves to the Graveyard to search any Esper Spell from the deck to the hand.
-The Ritual Spells can discard themselves to the Graveyard to search any Esper Monster from the deck to the hand.
-The Non Ritual Monsters have the ability to count themselves as 2 Tributes towards the Ritual Summon of an Esper Ritual Monster (so if a Level 3 Non Ritual were to be used, it can be counted as 2 Level 3 monsters and thus allow you to Ritual Summon a Level 6 Ritual Monster).
-The Ritual Monsters all have effects that are based on the number of monsters tributed for their summon. The more monsters used the bigger the payoff!
-The Non Ritual Monsters can banish themselves from the Graveyard to give an Esper Ritual Monster an additional effect. These range from giving the monster the ability to deal Piercing Damage, Attack all monsters, Armades effect, etc.
Understand? Read a few cards and you'll get a jist of the deck;
Non-Ritual Monsters
Esper Child Eiko
Lv. 2 Light
Spellcaster/Effect/0/1800
If this card were to be tributed for the Ritual Summon of an "Esper" Ritual Monster, you may count it as 2 tributes.
If this card is summoned: You can special summon one of your banished "Esper" monsters. If this card is in your graveyard; you can Banish this card and target 1 "Esper" Ritual Monster you control; during this turn if it attacks a Defense Position Monster, inflict piercing Battle Damage. You can only use each effect of "Esper Child Eiko" once per turn.
Esper Summoner Rydia
Lv. 3 Earth
Spellcaster/Effect/900/1000
If this card were to be tributed for the Ritual Summon of an "Esper" Ritual Monster, you may count it as 2 tributes.
If this card is summoned; You can add 1 "Esper" Ritual Monster from your deck to your hand. If this card is in your graveyard; you can Banish this card and target 1 "Esper" Ritual Monster you control; During this turn's Battle Phase it can attack each monster your opponent controls once. You can only use each effect of "Esper Summoner Rydia" once per turn.
Esper Sorceress Terra
Lv. 4 Fire
Spellcaster/Effect/1900/1600
If this card were to be tributed for the Ritual Summon of an "Esper" Ritual Monster, you may count it as 2 tributes.
If this card is summoned; You can add 1 "Esper" Ritual Spell from your deck to your hand. If this card is in your graveyard; you can Banish this card and target 1 "Esper" Ritual Monster you control: During this turn, it is unaffected by the effects of your opponent's Spells. You can only use each effect of "Esper Summoner Terra" once per turn.
Esper Princess Garnet
Lv. 5 Wind
Spellcaster/Effect/2000/1500
If this card were to be tributed for the Ritual Summon of an "Esper" Ritual Monster, you may count it as 2 tributes.
You can discard this card from your hand to target 1 "Esper" Card in your Graveyard; Add it to your hand. If this card is in your graveyard; you can Banish this card and target 1 "Esper" Ritual Monster you control; During this turn, it is unaffected by the effects of your opponent's traps. You can only use each effect of "Esper Princess Garnet" once per turn.
Esper Priestess Yuna
Lv. 6 Water
Spellcaster/Effect/2300/2000
If this card were to be tributed for the Ritual Summon of an "Esper" Ritual Monster, you may count it as 2 tributes.
You can discard this card from your hand; Special Summon one "Esper" monster from your Graveyard, except "Esper Priestess Yuna". If this card is in your graveyard; you can Banish this card and target 1 "Esper" Ritual Monster you control; During this turn, it is unaffected by the effects of your opponent's monsters. You can only use each effect of "Esper Priestess Yuna" once per turn.
Ritual Monsters
Titan, the Earth Esper
Lv. 4 Earth
Rock/Ritual/Effect/2400/2000
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand.
You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, destroy set cards your opponent controls equal to the number of "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Titan the Earth Esper" once per turn.
Ramuh the Thunder Esper
Lv. 5 Wind
Thunder/Ritual/Effect/2100/1500
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand.
You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, destroy face up cards your opponent controls equal to the number of "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Ramuh the Thunder Esper" once per turn.
Shiva the Ice Esper
Level 7 Water
Aqua/Ritual/2500/2100/Effect
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand.
You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, draw cards equal to the number of "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Shiva the Ice Esper" once per turn.
Ifrit the Fire Esper
Level 8 Fire
Pyro/Ritual/2800/2400/Effect
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand. You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, inflict 1000 point of damage to your opponent equal to the number "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Ifrit the Fire Esper" once per turn.
Diablos the Darkness Esper
Level 9 Dark
Fiend/Ritual/3000/2500/Effect
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand.
You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, divide your opponent's LP equal to the number of "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Diablos the Dark ness Esperr" once per turn.
Alexander the Holy Esper
Level 10 Light
Fairy/Ritual/3200/2800/Effect
You can discard this card from your hand; add 1 "Esper" Spell from your deck to your hand.
You can Ritual summon this with any "Esper" Ritual Spell. When this card is Ritual Summoned, you can Special Summon monsters from either player's graveyard equal to the number of "Esper" monsters you used for this card's Ritual Summon. You can only use each effect of "Alexander the Holy Esper" once per turn.
Bahamut, King of the Espers
Level 12 Light
Dragon/Ritual/3500/3000/Effect
You can discard this card and one other "Esper" card from your hand; add 2 "Esper" cards from your deck to your hand, except Bahamut, King of the Espers
You can Ritual summon this with any "Esper" Ritual Spell and cannot be special summoned by other ways. When this card is Ritual Summoned, negate face-up cards your opponent controls equal to the number of "Esper" monsters you used for this card's Ritual Summon and reduce the Atk/Def of monsters affected this way to 0. You can only use each effect of "Bahamut, King of the Espers" once per turn.
Spells
Forbidden Land of the Espers
Field Spell
When this card is activated; Add 1 "Esper" card from your deck to your hand. Your opponent cannot activate cards or effects in response to Ritual Summons. If this card is in your graveyard, except during the turn it was sent there, you can Banish this card: shuffle 5 "Esper" cards from your graveyard into the deck and if you do, draw 1 card. You can only activate 1 "Forbidden Land of the Espers" once per turn.
Esper Summoning Ritual
Ritual Spell
You can discard this card from your hand; add 1 "Esper" monster from your deck to your hand.
This card can be used to Ritual Summon "Esper" Ritual Monsters from your hand or graveyard by tributing Monsters your hand or side of the field whose levels are equal to or greater than the Level of the Ritual Monster you Ritual Summon. You can only use each effect of "Esper Summoning Ritual" once per turn.
Esper Transmagicitation
Quick-Play Spell
You can discard this card from your hand; add 1 "Esper" monster from your deck to your hand. Ritual Summon 1 "Esper" Ritual Monster from your hand by tributing monsters from your hand or side of the field whose levels are equal to or greater than the Level of the Ritual Monster you Ritual Summon. You can only use each effect of "Esper Transmagicitation" once per turn.
Esper Hi-Summoning
Ritual Spell
You can discard this card from your hand; add 1 "Esper" monster from your deck to your hand. Activate this card by tributing 2 or more "Esper" Monsters from your hand or side of the field; Ritual Summon 1 "Esper" Ritual Monster from your deck whose Level is equal to or greater than the total levels of the monsters tributed. You can only use each effect of "Esper Hi-Summoning" once per turn.
Esper Curse
Ritual Spell
You can discard this card from your hand; add 1 "Esper" monster from your deck to your hand. You can Ritual summon 1 "Esper" Ritual Monster by tributing one monster from both sides of the field whose total levels are equal to or greater than the level of the Ritual Monster you wish to Ritual Summon. You can only use each effect of "Esper Curse" once per turn.
And there you have it. My original designs for these cards were busted (then again, I made them in 2010) with Shiva being able to discard from the opponent's hand instead of draws and the monsters not requiring you to tribute Espers to get their on summon effects (which made Ifrit an FTK with Advanced Ritual Art) so I had to rework alot of them to be less insane, but still be really good if they were to come out now. Like I said before Gishki and Nekroz were a huge influence in how I designed these cards which makes sense as one served as the blueprint for future Ritual Archetypes to follow and the other is one of the most powerful decks in the history of the game because of how efficient its engine was.
Until next time!
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